
The XAML markup in the App.xaml file is simple, and defines the application as a PrismApplication. The App.xaml and files are the entry point of the application. Let's take a look at the Prism application we just created to understand the parts and how it all works. Select the device from the Debug drop down menu and click the debug play button (or press F5). When there are multiple iOS devices attached, you must select with device you want to run on.
#PRISMA APP COMPUTER PC#
If there is only one iOS device attached to the PC it will select it by default. The build configuration needs to be set on "iPhone" (even for testing with an iPad). To run the application on a iOS simulator, the build configuration should be set to "iPhoneSimulator".įor running the application on a physical iOS device, there must be a connected iOS device to the PC.

Also ensure build and deploy are both checked for the iOS project in the Configuration Manager. Right click on the iOS project and select set as startup project.
#PRISMA APP COMPUTER ANDROID#
Select the Android Player device from the Debug drop down menu and click the debug play button (or press F5).įirst make sure that there's a connection with the Xamarin Mac Agent.


Next, select your target platforms and which container you would like to use. In the example, I named the solution "MyFirstPrismApp". Select Prism Blank App (Xamarin.Forms) and fill in the name of your project/solution and click OK. Here you will find all the templates available for a new Prism project/solution. Now that you have the Prism Template Pack installed, lets create a new solution. First, make sure you have installed the Prism Template Pack.
